Tuesday, December 4, 2012

Week 3

This week we tried to iron out some of our games core mechanics.  We tested out Korean dice in our game which we found to be an effective way to move our game forward.  We also decided that our board game would stray from the norm by allowing players to build their own game boards and try to get to the finish before the other players.  We struggled to come up with a way for the players to build their own way to the finish, but I think that after some work we came up with a solution. Each player will have their own game board and there will be slots for where you can build up to the top of the board.  The player that gets to the top of the board and fights DK first is the player that wins the game.  There are mechanisms that we have put in that allow players to interact with other players by destroying levels they have built or by slowing down their movement around the board.  These mechanisms are mainly in the form of items that are sold in an item shop that we created.  The item shop allows players to purchase items that are found in popular Mario video games that can hinder the movement of the other players.  We are certainly coming together as a group as our game develops and gets closer to completion.  We have used the internet to connect and share ideas and will continue to meet online and in person in order to complete our game and make it as playable and enjoyable as possible.

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